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Nissan GT-R W.I.P.

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Description

My first attempt at a vector car, following ~me-myself's excellent tutorial ([link]).

I'm pissed at Nissan for not making the new Skyline available in Bayside Blue, so I'd like my vector to look good enough to show how much that color would rock on the new GT-R.

Update 1 (2007/12/08): windows are kinda done, can't figure out how to make the window outlines in a comprehensible way though.
Update 2 (2007/12/09): ok, I'm done with the windows for now. Also started doing the body highlights, and I can tell those are going to be a major pain.
Update 3 (2007/12/13): as I expected, the body is a pain. I'm about to call it done, but it still seems to be missing something. Dunno if it's a little more smoothening or highlights or what. I guess the next logical step are the wheels, and I'm terrified by those.
Update 4 (2007/12/15): Aaannnd it's done! Well, either that or I'm too annoyed to keep improving it. Yeah I know the headlights suck, but give me a break, it's my first try :)

Here's the finished deviation: [link]
Image size
600x1101px 264.64 KB
© 2007 - 2024 paulobecker
Comments10
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Bondy-1725's avatar
Is this going to be the final size of the whole thing or are these just little teaser pics to keep us wanting more? ;)

i tell you what though, it look great in that blue, bodywork looks relatively simple, but thats not a bad thing, most of the best vectors/vexels are kept simple. I just like insane amounts of detail to blow peoples minds =P

Keep it up. :)